Daniel Uppling: Zbrush Exercise

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One of the perks of working with The Product Farm is that we have a handful of talented collaborators working with us : Designers, 3D Artists, Sculptors, Animators, Illustrators and Programmers – throw a challenge at us and we have the talent to handle the job.

Daniel Uppling is a former class mate of mine from Tumba Graphics Centre, 20 minutes south of Stockholm, Sweden. We’ve shared a whole lot of excitement about 3D graphics and art and both experimented with early releases of 3D Studio Max (R2..!), Lightwave and Softimage. It’s great to see that we’ve both stayed on track to reach our goals and stayed within the business since then. Besides being one of our collaborators here at The Product Farm, Daniel works full time at Bildinstitutet in Stockholm together with a few other talented past colleges. Click here to see some of the magic they brew up over there on a daily basis – great stuff!

Besides being a very skillful photoshop artist, Daniels 3D specialty is organic models – such as faces, heads, bodies, creatures and animals. In the above video exercise, he will show you how he sculpts a human head in Zbrush with little effort.

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